🌾 Farm
A field with a barn — grows wheat. Job: “Field”.
- Group
- 🌾 Food
- Size
- 3×3 tiles
- Cost
- 40 Wood
- Construction
- ≈ 5 h of builder’s work
- Job
- Field
- Unlocks
- from the start
- In winter
- doesn’t work (sleeps until spring)
Production
The cycle is at skill 5; skill, tool, module, building level and mood make it faster. The default target is 40: the worker rests when there is that much of the good in storage or more.
Recipes marked “blueprint” are unlocked by blueprints from ruins and expeditions.
Chains: how to get “Wheat”.
Upgrade
In the building window — ⬆: II — “Collar and heavy plough”, III — “Crop rotation” (+25% speed per level). The price is one and a half times the building cost, for level III — three times plus shard dust.
An upgraded building is visible from afar. II — a stone base, carved window frames and a weathervane. III — a tiled roof with an attic, a lantern by the door and a sign. Inside is richer too: from level II — a runner from the door and curtains, from III — painted walls and a picture.
This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.