✦ Item properties
Item properties: the value is rolled within a range; higher-level items have stronger values and a wider choice.
| Property | Effect | Slots | From level |
|---|---|---|---|
| Swift | +5–20% to any work speed | Tool, Hands | 1 |
| Bountiful | 3–15% chance of double yield (chopping, rocks) | Tool, Hands | 1 |
| Sturdy | +10–50% to building speed | Tool, Hands | 1 |
| Light | +3–12% to walking speed | Tool, Feet | 1 |
| Tireless | −5–20% fatigue | Tool, Body, Feet | 2 |
| Masterful | 2–10% chance of an extra unit of produce | Tool, Building module, Hands | 2 |
| Thrifty | 5–20% chance not to use up raw materials | Building module | 1 |
| Abundant | +5–25% to produce output | Building module | 2 |
| Hasty | +5–25% to production speed | Building module | 1 |
| Resonant | +10–40% materials when salvaging | Tool, Building module, Amulet | 3 |
| Ancient | +15–40% to produce output | Tool, Building module | 3 |
| Tempered | +15–35% to any work speed | Tool, Building module, Amulet | 3 |
| Warm | −15–50% cold (in winter without firewood) | Body, Head, Hands, Feet | 1 |
| Keen | 5–25% chance of an extra find | Head, Amulet | 1 |
| Lucky | +10–40% to the chance of rare finds | Amulet, Head | 2 |
| Fierce | +10–40% to defence strength against bandits | Weapon | 1 |
| Deadeye | +10–35% to hunting (aims faster, hits more accurately) | Weapon | 1 |
| Fleet | +8–20% to walking speed | Feet | 2 |
This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.