📖 Oskolki ▶ Play

📋 Jobs and skills

Each settler has job priorities in the 📋 “Jobs” window: 1 — most important, 4 — last, ✕ — doesn’t do it. With equal priorities, jobs go in column order. Newcomers get priorities by their skills.

JobSkillWhat they doWhere
ConstructionConstructionCarry materials to construction sites and build buildings, pave roads and bridges.—
FieldFarmingWork in fields and with animals: farm, sheep farm, apiary, herb garden, nursery.🌾 Farm, 🪵 Nursery, 🧶 Sheep farm, 🌿 Herb garden, 🌾 Apiary
CraftingCraftingWork in workshops: mill, bakery, sawmill, smithy and all the others.🧱 Clay pit, 🌾 Mill, 🌾 Bakery, 🪵 Sawmill, 🪵 Carpenter, 🧶 Weaver, 🧶 Tailor, ⚒️ Smelter, ⚒️ Charcoal pit, ⚒️ Mine, ⚒️ Smithy, ⚒️ Armory, 🧱 Kiln, 📜 Paper mill, 📜 Scriptorium, 💎 Jeweler, 🌿 Herbalist, 🌾 Smokehouse, 🧶 Tannery, ⛵ Shipyard, ⚒️ Copper works
HuntingHuntingTrack deer and boar from the hunter’s lodge: meat and hides.🌾 Hunting lodge
ChoppingWoodcuttingChop forest marked with 🪓 — from the edge: nobody walks through forest.—
ForestryWoodcuttingPlant saplings where 🌱 is marked (saplings are grown by the nursery).—
MiningMiningBreak rocks and mountains marked with ⛏: stone, ore, coal, clay, caches.—
HaulingHaulingCarry what was gathered to storage and materials to construction sites.—
SortiesMiningSearch marked ruins, dig them deeper and take empty ruins apart for stone.—
ResearchLoreStudy the chosen research in the Study of antiquities (as many studies as there are rooms).—
CleaningHaulingIn winter clear snow from roads and bridges. Trails aren’t cleared — they stay under snow all winter. Walking through snow is slower.—
GuardCombatGuard the colony: during a raid they take their places by storage and fight the bandits (from chapter 4).—

Skill 0 — work is 40% slower than usual, skill 10 — 40% faster. Skills grow slowly. Items (tools, clothes with properties) and the settler’s tier help the most.

Settlers don’t stand idle: after an hour without work they pick up small useful things by themselves. Those with “Chopping” on gather brushwood at the forest edge (2 logs at a time, without cutting the forest) while there are fewer than 20 logs per settler. The rest go to study in the 📜 Antiquarian’s study or the 🏠 Guild hall (half again as fast there with masters): the skill of their main job — the one with the top priority — grows. A skill step takes 12 hours of study per level (from 4 to 5 — 60 h). How much is left is shown on the settler’s card, “📚 Study”. Real work always comes first: when it appears, they drop studying after the shift.

This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.