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🌧 Weather

The weather on the shard varies. It lasts a few hours, and which it will be depends on the season: rain is more frequent in spring and autumn, storms in summer, fog now and then, more often in autumn and winter. There is no rain or storm in winter. The weather is shown at the top next to the season.

  • 🌧 Rain — settlers walk a little slower, but fields do better: the harvest is 10% bigger. After rain, puddles remain on trails and bare ground.
  • ⛈ Storm — walking is slower, and outdoor work (building, chopping, mining, fields) is 15% slower. Settlers are uneasy: -2 to mood.
  • 🌫 Fog — just fog, it changes nothing.
  • ❄ In winter the trodden trails show where settlers walk: the snow is packed down there.
  • ☁ Clouds drift under the island with the wind: slowly in clear weather, faster and darker in rain and storms, thicker in fog. Through the gaps you can see other shards — at night lights burn on them, people live there too. Ships sail between the shards, with a lantern at night. Just for beauty.

This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.