📖 Oskolki ▶ Play

💧 Special places and shard trait

Every new shard has special places and its own trait. Places are shown on the map with icons, and by tapping a tile you can read what the place is good for. The shard’s trait is shown when choosing a new world and in the colony statistics.

Special places

PlaceWhat it’s good for
💧 SpringHomes within 6 tiles of the spring: settlers’ mood +4.
🐟 LakeFields within 8 tiles of the lake give 15% more harvest.
🕳 CaveDeep in the mountain is an ancient cache. Break the mountain ⛏ to reach it.
🪨 Boulder fieldRock with stone — near the landing, stone for the first buildings.

Shard trait

One per world, rolled from the seed — you can see in advance what the shard will be like.

TraitWhat it gives
Windymills work 20% faster, wind turbines give one and a half times more power
Ore-richrocks yield 25% more
Teemingmore beasts and birds: one and a half times more herds
Mistyitems are found in ruins more often, and the finds are richer
Fertilefields give 15% more harvest

Colonies started before places appeared (before version 1.37.0) keep their old map: they have no places and no trait.

This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.