📜 Chapter 7. Pull of the Heart
⚠ Spoiler: this opens in chapter 7.
⚠ Show the chapter’s stages (spoilers)
- The tremor — The ground shakes, people get scared — put up an alarm bell
- A shard at the edge — Fill land up to a small island at the edge (the “Earthworks” research, the ⛰ “Fill” tool)
- A foreign mark — Search the ruins on the small island — the sign of the one who pulls the islands is there
Reward: two arcane cores from the anchor - Land to land — Fill 40 tiles of land — the colony grows by itself
- Two architects — Raise a second architect — the colony is ready to meet the keeper
Reward: the Pull Node blueprint - The Pull Node — Build the Pull Node
Reward: the seventh shard of the Heart; fill half as expensive, small shards drift in more often; colony limit — 36
This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.