🕯 Council of sisters
⚠ Spoiler: this opens in chapter 9.
In chapter 9 the four sisters gather in the 🏠 Hall of the Sisters. Each asks for her own thing — in two variants; the colony chooses one, forever (the “🕯 Council of sisters” window in the Hall). The chosen conditions count from the moment of choice; once fulfilled, the sister takes her gift, and her blessing stays with the colony.
| Sister | Variant | Asks for | Blessing |
|---|---|---|---|
| Vedana | Heal people | give 30 medicine and help the neighbours: fulfil 2 of their requests (neighbours are seen from the Pier) | the sick and bruised recover a quarter faster, and the neighbours like you better at once (+20 friendship) |
| Vedana | Grow the forest | plant 60 trees | the forest grows back one and a half times faster |
| Ratmira | Pact | befriend one of the neighbours so that friendship is 75 or more | bandits come half as often and weaker (friendly neighbours warn you) |
| Ratmira | Fortress | build 3 watchtowers and 40 palisade sections and repel a raid | the colony’s defence is a quarter stronger |
| Taisya | Give a relic | give her one ancient relic | Taisya awakens all your other relics (and those you find later) — they become one and a half times stronger; research goes a fifth faster |
| Taisya | Give knowledge | give 30 books and 2 runes of level 3 or higher | Taisya awakens one of your relics (if you have none — the first one you find); fusing runes is a quarter cheaper |
| Ladomira | Pull | join 2 small islands by fill | fill costs another quarter less |
| Ladomira | Bind | set up 2 trade routes and fly them 6 times | the airship carries one and a half times more cargo and earns a tenth more |
- A relic can be given to Taisya only if you have one; otherwise — the second variant. An awakened relic works half again as strong.
- At the end of the chapter — the ✨ Round Stone: at it the Council decides which sister will keep the Heart. The keeper’s blessing becomes twice as strong:
| Variant | Blessing | For the Heart’s keeper |
|---|---|---|
| Heal people (Vedana) | illness and bruises pass 25% faster | 50% faster |
| Grow the forest (Vedana) | the forest grows back 1.5 times faster | twice as fast |
| Pact (Ratmira) | raids 1.5 times rarer and 15% weaker | twice as rare and 30% weaker |
| Fortress (Ratmira) | defence 25% stronger | 50% |
| Give a relic (Taisya) | all relics awakened, research 20% faster | research 40% faster |
| Give knowledge (Taisya) | one relic awakened, rune fusion 25% cheaper | two relics, fusion 50% cheaper |
| Pull (Ladomira) | fill 25% cheaper | 50% cheaper |
| Bind (Ladomira) | the route carries 50% more and earns 10% more | twice the cargo, earnings +20% |
This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.