📖 Oskolki ▶ Play

🌍 World

Shards of the archipelago and expeditions, encounters on the way, world modifiers, animals, bandits, guarded ancient structures, electricity, landfill at the island’s edge.

⚠ Later chapters (10) — spoilers
  • ⛵ ExpeditionsThe islands of the archipelago, what is brought back from them, risk and travel time, flight pace.
  • ❗ Encounters on the wayExpedition events with a choice: what can be met in the sky and what the party risks.
  • ⚔ BanditsBandit raids: the warning, the choice, defense and the outcome of the fight.
  • ⚙ Ancient structuresStructures of the ancients guarded by mechanisms: an assault by the guard or putting them to sleep with runes.
  • ⚙ Mechanisms of the ancientsSurviving automatons from ancient structures: porter, guardian, gatherer and pantry keeper.
  • ⚡ ElectricityCopper, the water wheel, the windmill and poles: faster workshops, light in homes.
  • ⛰ LandfillHow to fill the void at the island’s edge and expand the colony’s land.
  • 🪨 Small shardsShards that drift to the island: what’s on them, how to get there, tremors and the bell.
  • ⛵ Trade routesA pier and an airship on schedule: what to take to the keepers’ islands and what to bring back.
  • 🏘 Neighboring coloniesColonies on nearby islands: trade, requests, friendship and gifts.

This guide is built from the data of the game “Oskolki” — a browser colony simulator on a floating shard among the ruins of the ancients. Play for free in the browser.